Bounce Swish
Aim, bounce, find the shot: a physics-based basketball shooting game.
Pull the ball back like a slingshot, see its path and let go. A straight shot is not always enough: you find the way to the hoop by bouncing off walls, the backboard and obstacles.
Coming to Android
How to play
- Pull your finger back anywhere on the court: the aim line shows the ball's path up to its first contact.
- Let go and the ball flies. A basket with your first shot earns three stars, with the second two, after that one.
- Changed your mind? Before letting go, drag your finger back to where you started: no shot is taken and no energy is used.
- Tapping the ball in flight brings it back at once.
Four sections, 200 levels
Calm · 1–50
Stone, wood, marble and rubber obstacles; slanted beams, curved walls and moving blocks. Each material bounces the ball differently. Levels get harder step by step.
Wind · 51–100
Fans push the ball in flight. The aim line takes the wind into account. Opens once you finish every level of the Calm section.
Moving · 101–150
The hoop and every obstacle keep moving; you time your shot to the rhythm of the level. Opens once you finish the Wind section.
Portal · 151–200
The hoop sits behind a wall, and portals open the way. The ball goes into one gate and comes out of its pair: with no arrow it keeps its direction and speed, with an arrow it turns to where the arrow points. Opens once you finish the Moving section.
Room multiplayer with friends
Create a room, share its code and play the same levels with 2–8 players. The host picks the levels or lets the Random button choose them, and everyone advances at their own pace. The ranking counts completed levels, points and shots; when the match ends you can play again in the same room. Room matches never use energy.
Daily rewards, coins and the shop
Your reward grows every day of a 7-day calendar, and new stars and the ad in the shop earn coins. Looks come in common, rare, epic and legendary tiers. Spend them in the shop on different balls, hoops and courts. Looks are cosmetic only and never change the physics. In solo play each shot uses 1 energy, up to 20; when it runs low, it fills back up to 20 thirty minutes later, or watch an ad to fill it up right away.